Tomas Diez
Oscar Tomico
Mariana Quintero
MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:
TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.
TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.
TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.
The third term Design Studio aims to refine the work developed by students during the first and second term of the Master program (research and design). After identifying areas of interest from weak signals in the first term, and creating their design space and interventions, students will be encouraged to take a further step into their projects, focusing on designing an improved intervention in the real world (digital or physical). Special efforts will be geared towards the development of projects in the context of the current global pandemic, and how such interventions take place in new contexts (domestic, digital, new locations), while contributing to the previous work in tems one and two, and continue building the project’s vision for desirable futures..
The Design Studio time will be dedicated to supporting the students to adapt their work in the current special global context, develop their final design intervention in new spaces, and communicate their project to build new narratives, taking into account the current “new normal”. During the studio, studio leaders will bring invited guests to introduce topics of interest to the process and to participate in tutorials during the desk crits.
Weekly studio days will be every Tuesday from 14:30hrs to 17:30hrs.
Deliverables:
Document (2-4 pages per chapter, 7 chapters)
Set of 5 photos to communicate the project (high / print quality)
Video (2-3 mins max)
Prototype / Platform / etc.
Presentation
Academic level of the final document (framing of the opportunity, state of the art, literature review, …) (20%)
Level of clarity and detail of the communication material (photos, video, exhibition set-up, book) (20%)
Quality and resourcefulness of the designed prototype/platform/ etc (20%)
Social value of the interventions based on the analysis of the results (20%)
Depth in the personal reflection and main learning points (10%)
Motivation level, proactive behaviors & attendance (10%)
Speculative Everything - Anthony Dunne and Fiona Raby
Adversarial Design - Carl DiSalvo
Massive Change - Bruce Mau, Jennifer Leonard and Institute without Boundaries
Design for the Real World: Human Ecology and Social Change - Victor Papanek
Liquid Modernity - Zygmunt Bauman
Who Owns the Future? - Jason Lanier
This Changes Everything - Naomi Klein
To Save Everything, Click Here: The Folly of Technological Solutionism - Evgeny Morozov
Democratizing Innovation - Eric Von Hippel
Cradle to Cradle: Remaking the Way We Make Things - Michael Braungart, William McDonough
Macrowikinomics: New Solutions for a Connected Planet - Don Tapscott, Anthony D. Williams
The Third Industrial Revolution: How Lateral Power Is Transforming Energy, the Economy, and the World - Jeremy Rifkin
The Death and Life of Great American Cities - Jane Jacobs
The Third Plate - Dan Barber
Free Innovation - Eric Von Hippel
Limits to Growths - Donella H. Meadows
The Human Face of Big Data - Rick Smolan
@tomasdiez
tomasdiez77
Tomas Diez is a Venezuelan Urbanist specialized in digital fabrication and its implications on the future cities and society. He is the co-founder of Fab Lab Barcelona, leads the Fab City Research Laboratory, and is a founding partner of the Fab City Global Initiative. He is the director of the Master in Design for Emergent Futures at the Institute for Advanced Architecture of Catalonia (IAAC) in Barcelona, where he is faculty in urban design and digital fabrication. Tomas is co-founder of other initiatives such as Smart Citizen (open source tools for citizen engagement), Fab City (locally productive, globally connected cities), Fablabs.io (the listing of fab labs in the world), and StudioP52 (art and design space in Barcelona).
@otomico
Oscar Tomico holds an MSc degree in Industrial Engineering from Polytechnic University of Catalonia (Spain) and a PhD from the same institution, awarded in 2007 with Cum Laude. During his research into Innovation Processes in Product Design, he investigated subjective experience-gathering techniques based on constructivist psychology. After finishing his PhD he worked as a consultant for Telefonica R&D (Barcelona). Tomico joined Eindhoven University of Technology (TU/e) in 2007 as Assistant Professor. He has been a guest researcher and lecturer at AUT Creative technologies (New Zealand), at TaiwanTech (Taiwan), Swedish School of Textiles (Sweden), Institute of Advanced Architecture (Spain), University of Tsukuba, Aalto (Finland) to name a few. During his sabbatical in 2015 he worked as a consultant for the functional textiles department at EURECAT (Spain). He recently (2017) became the head of the Industrial Design Bachelor’s degree program at ELISAVA University School of Design and Engineering of Barcelona.
https://marianaquintero.io
Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy and information and computation ethics & aesthetics meet, contributing to projects that investigate the rise of the third digital revolution and how digital information and technologies translate, represent and mediate knowledge about the world. For the last three years she has been based in Barcelona contributing to research projects at IAAC | Fab Lab Barcelona and developing digital literacy curricula.